Mobile Games Briefing:
Eastern Giants
With technologically advanced economies, early adoption of gaming-capable phones, and games hungry populations, Japan and Korea have spawned some of the biggest publishers in the mobile industry globally. Will these new Asian dragons surge westwards, just as Sega and Nintendo ...
Mobile Games Briefing:
Q1 2013 / The Tablet Market
In the space of barely a couple of years, tablets have become mainstream computing devices, combining the portability and accessibility of smartphones with the extra dimension afforded by a larger screen. Indeed for many applications – including games – tablets are ...
Mobile Games Briefing:
Q3 2012 / Crowdfunding
2012 was the year crowdfunding stopped looking like a gimmick, and started looking like a viable way for selected independent outfits to fund new creative projects. This isn't your granddad's capital market, however. What does it mean when thousands of people chip in a token ...
Mobile Games Briefing:
Q1 2012 Trends edition
NEW FORMAT. NEW PRICING. Last year, global market intelligence firm IDC predicted that 17.7bn apps would be downloaded in 2011, up 117 per cent year-on-year, with app store revenues of $15bn. By the end of the year, that downloads forecast proved conservative. The apps ...

